Smooth lighting renders incorrectly at the edges of one block tall/wide spaces
The Bug:
Smooth lighting renders incorrectly at the edges of spaces that are one block tall or one block wide.
Steps to Reproduce:
- Ensure that you have smooth lighting enabled.
- Summon a one block tall space of stone blocks with some light inside by using the commands provided below.
/fill ~1 ~ ~1 ~15 ~2 ~15 minecraft:stone hollow
/setblock ~8 ~1 ~8 minecraft:light
- Switch to spectator mode and look at the lighting toward the east side of the one block tall space.
Observed Behavior:
Smooth lighting renders incorrectly thus creating harsh transition between light levels.
Expected Behavior:
Smooth lighting would render correctly and smoothly.