Both standing and wall sign GUI backgrounds cannot be retextured independantly from the block
What is the bug:
In the edit screen of the sign block (for both hanging and wall variants) the sign shown in the background renders based off of the sign's model rather than off of a texture, where as in the hanging sign edit screne a texture is used for each wood type variant.
Screenshots/Videos:
Hanging sign textures
Possible fix:
Attatched is a zip file containing textures that could be used for the edit screens.
Notes:
It is expected that just like with the hanging sign, both standing and wall sign variants would have a unique texture used inside the edit screen. Without it, resource packs are disallowed the ability to change the texture shown in the edit screen seperately from the respective block texture/model.
2023-08-02, 08:57 PM
2024-07-08, 11:44 AM
4
5
inconsistency, resource-pack-support, screens, sign, textures
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