Client and server out of memory crashes when repeating command block summons an entity at every entity
I wrote a command in a repeating command block and activated it with a redstone torch. A few seconds later game crashed.
The command I wrote is this: execute at @e[type=!player,type=!item] run summon tnt
2023-03-31, 04:37 PM
2023-04-04, 07:10 AM
2023-04-04, 07:10 AM
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