Sound is played through the player sound source when a mob picks up an item
How to reproduce
- Turn the 'Players' volume slider in 'Music & Sounds' all the way down. Keep 'Hostile Creatures' all the way up.
- Run the following command:
/summon minecraft:zombie ~ ~ ~ {CanPickUpLoot:1b}
- Throw a favorable item at the zombie such as an iron chestplate, and notice that when the zombie equips the item, a sound doesn't play.
What is expected
It's expected that the sound that plays when a hostile mob equips a new item would play through the `Hostile Creatures` sound source as they are not players.