The walking animations of sniffers don't change in relation to their movement speed
The Bug:
The walking animations of sniffers don't change in relation to their movement speed.
When a given entity's movement speed is altered, its walking animation would also be changed to match the speed at which it moves, however, this isn't the case with sniffers. As a result of this problem, sniffers can appear as if they're "gliding" along the ground when their movement speed is set to a high value.
Steps to Reproduce:
- Summon a sniffer.
- Give the sniffer the speed effect by using the command provided below.
/effect give @e[type=minecraft:sniffer,limit=1,sort=nearest] minecraft:speed infinite 10
- Wait for the sniffer to begin moving and watch its walking animation closely.
- Take note as to whether or not the walking animations of sniffers don't change in relation to their movement speed.
Observed Behavior:
The walking animations of sniffers don't change in relation to their movement speed.
Expected Behavior:
The walking animations would match the movement speeds of the sniffers.
2023-02-16, 05:34 PM
2024-09-25, 11:52 AM
2023-03-21, 10:41 AM
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Mob behaviour, Textures and models