/damage returns a fail message and value when successfully damaging Armor Stand
The bug
The /damage command sometimes returns a fail message when successfully damaging target. For example, damaging an armor stand.
How to reproduce:
For example:
- summon an armor stand:
- /summon armor_stand
- damage it with out_of_world:
- /damage @e[type=armor_stand,limit=1] 20 out_of_world
The armor stand is killed, but returns a fail messgae
2023-02-11, 03:06 AM
2024-07-12, 02:37 AM
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