Game crashes because /place sometimes does not check whether position is loaded and out of world
The bug
/place command sometimes doesn't check whether the position is reasonable, thus sometimes crashes game.
How to reproduce:
- create a new default world (not a super-flat world)
- then
- run /execute positioned 1000000 1000000 1000000 run place feature minecraft:acacia
returns That position is not loaded
- run /execute positioned 1000000 1000000 1000000 run place template minecraft:ancient_city/city_center/walls/left
returns That position is not loaded
- run /execute positioned 40000000 0 0 run place structure minecraft:mansion (must be mansion and out of world)
Throws an unhandled error
- run /execute positioned 1000000 1000000 1000000 run place jigsaw minecraft:ancient_city/walls minecraft:connect_wall 1
Return successful message
- run /execute positioned 40000000 0 0 run place jigsaw minecraft:ancient_city/walls minecraft:connect_wall 1
Game Crashes deobf_crash-2023-01-25_00.49.38-server.txt
See also
2023-01-24, 03:45 PM
2024-08-03, 05:04 PM
2024-04-12, 12:10 PM
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