Advancement "entity_hurt_player" not working properly
Create an advancement (ex: minecraft:entity_hurt_player):
{
"criteria": {
"requirement": {
"trigger": "minecraft:entity_hurt_player"
}
},
"rewards": {
"function": "minecraft:entity_hurt_player"
}
}
Create a function (ex: minecraft:entity_hurt_player):
say Entity Hurt Player advancement revoke @s only minecraft:entity_hurt_player
Now, if you take damage from something other than an entity like a cactus, the advancement will trigger and activate the function...
2023-01-22, 05:08 PM
2023-11-10, 06:15 AM
2023-11-10, 06:10 AM
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