Mojira Archive
MC-258287

Uncontrolled mobs (with the exception of a camel) cannot walk when a player sits on them

Summary:
Uncontrolled mobs (with the exception of a camel) cannot walk when a player sits on them. If you are sitting and do not control the mob like a strider, a pig, horses and their variants, llama, they remain in one place. At the same time, an uncontrollable camel (without a saddle) can walk with the player.

I expect that mobs on which you can ride should freely move when a player sits and does not control them (a mob without a saddle or a player does not have a stick with carrots/warped fungus). It would also remove the problem of parity (in Bedrock these mobs can walk freely with the player).

Or a camel should also not walk freely with the player, like the other mobs (if this behavior has some sense).

Steps to reproduce:

  1. Summon a horse.
    /summon horse ~ ~ ~ {Tame:1b}
  2. Sit and wait a while.
    /summon camel
  3. Sit and wait a while.

Observed results:
A camel in comparison with other mobs can walk with a player.

Expected results:
The camel will not walk with the player/All mobs will walk freely when the player sits and does not control them.

Fixed

[Mod] EVGENSYPERPRO

2022-12-04, 04:55 PM

2024-12-11, 06:08 PM

2024-12-11, 06:08 PM

21

7

Confirmed

Normal

Gameplay

Mob behaviour

1.19.3 Release Candidate 1 - 1.20 Pre-release 61.19.3 Release Candidate 1, 1.19.3 Release Candidate 3, 1.19.3, 1.19.4, 1.20 Pre-release 6

23w31a