attempting to generate buried treasure maps causes great lag/crashes
I have a large biomes worldtype, and every time I open a chest which should contain a buried treasure map (tested with multiple shipwrecks and a sunken city) the world will freeze for 10-30 seconds before resuming and generating a map with no X. this process also kicks all the non-host players from my LAN world.
2022-07-05, 07:08 PM
2022-07-05, 07:47 PM
2022-07-05, 07:47 PM
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