Mojira Archive
MC-253438

Inconsistent arrow self-damage behavior - friendlyFire vs PVP

There is inconsistency in taking damage from self-shooting with arrow.

 

Conditions:

  • When pvp=true - player takes damage from shooted arrow
  • When pvp=false and team friendlyFire=true - player takes no damage, arrow is collected by player

 

Solution:

I propose to unify behavior and enable self-damaging when player is member of the team with friendlyFire enabled.

Invalid

Lukáš Černý

2022-06-22, 08:12 AM

2023-12-22, 05:51 PM

2023-12-22, 05:51 PM

1

5

Unconfirmed

(Unassigned)

1.19

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