Inconsistent arrow self-damage behavior - friendlyFire vs PVP
There is inconsistency in taking damage from self-shooting with arrow.
Conditions:
- When pvp=true - player takes damage from shooted arrow
- When pvp=false and team friendlyFire=true - player takes no damage, arrow is collected by player
Solution:
I propose to unify behavior and enable self-damaging when player is member of the team with friendlyFire enabled.
2022-06-22, 08:12 AM
2023-12-22, 05:51 PM
2023-12-22, 05:51 PM
1
5
-