Mojira Archive
MC-253034

Warden Exists Forever

At the junction of a huge normal cave and DeepDark in one of my world,  there are always bats and monsters generating. As the result , Warden continues to get irritated by mobs (most are bats) after be summoned by Sculk Shrieker. It seems that the warden will exist there forever (i tested for an hour).

I hope this issue can be solved since it's very annoying when deepdark biome is in spawn chunk.

I can hear its hitting noise after i go back to the ground and it won't disappear after i left.

Also, I can't mine in the area because of it, that makes gamming exprience terrible.

Works As Intended

Pixel_Lantern

2022-06-14, 02:06 PM

2023-10-21, 11:03 PM

2023-10-21, 11:03 PM

1

3

Unconfirmed

(Unassigned)

1.19

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