Version 1.19 cannot launch on Linux - LWJGL Natives are not on the classpath (caused by outdated launcher)
When I launch version 1.19 (modded or not) the client crashes about a second after I click Play.
This is because the natives are not on the classpath for some reason.
Log:
[10:42:11] [main/INFO]: Building optimized datafixer [10:42:14] [Render thread/INFO]: [STDERR]: [LWJGL] Failed to load a library. Possible solutions: a) Add the directory that contains the shared library to -Djava.library.path or -Dorg.lwjgl.librarypath. b) Add the JAR that contains the shared library to the classpath. [10:42:14] [Render thread/INFO]: [STDERR]: [LWJGL] Enable debug mode with -Dorg.lwjgl.util.Debug=true for better diagnostics. [10:42:14] [Render thread/INFO]: [STDERR]: [LWJGL] Enable the SharedLibraryLoader debug mode with -Dorg.lwjgl.util.DebugLoader=true for better diagnostics. [10:42:15] [Render thread/INFO]: [STDERR]: java.lang.NoClassDefFoundError: Could not initialize class com.mojang.blaze3d.systems.RenderSystem [10:42:15] [Render thread/INFO]: [STDERR]: at ac.a(SourceFile:65) [10:42:15] [Render thread/INFO]: [STDERR]: at eev.a(SourceFile:2306) [10:42:15] [Render thread/INFO]: [STDERR]: at eev.a(SourceFile:2301) [10:42:15] [Render thread/INFO]: [STDERR]: at net.minecraft.client.main.Main.main(SourceFile:207)
It's also attached in attachments.
2022-06-12, 12:25 PM
2022-11-29, 06:02 PM
2022-07-25, 04:55 PM
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