Squids / glow squids don't trigger tripwires when falling at high speeds.
When testing out a sculk farm in this version, I had a lot of glow squids spawning in the room used to spawn monsters. When they fell I noticed that, unlike the other mobs that spawned the glow squids did not trigger the tripwire so I did some testing. It seems that this happens to both squid variants. This also only occurs when they are falling at a high speed. The fall that I tested was around 30 blocks, but I am not sure what falling distance the bug starts happening at.
2022-05-29, 09:00 AM
2022-06-04, 09:15 PM
2022-06-04, 09:10 PM
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