Beacons regeneration effect is slowed due it being constantly reapplied
The regeneration effect from beacons is slower than regular regeneration because it is being reapplied every 4 seconds
the video attached shows a demonstration of:
normal regeneration 1 regenerating slightly faster than starvation damage, which overcomes starvation
a redstone clock with a timer of 4 seconds connected to a command block applying regeneration 1 regenerating at the same speed as starvation damage which cannot overcome starvation
a beacon which also applies regeneration 1 every 4 seconds also regenerating at the same speed as starvation damage which cannot overcome starvation
Considering the cost of a level 4 beacon, I feel this bug should have been fixed to let beacons give the full regeneration 1 speed a long time ago
2022-05-25, 10:58 AM
2022-05-26, 05:50 AM
2022-05-26, 05:45 AM
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