Mojira Archive
MC-251299

Warden's Sonic Boom attack does not trigger entity_hurt_player advancement trigger

The Bug:

The entity_hurt_player advancement trigger does not trigger when a Warden damages a player using its Sonic Boom attack.

Steps to Reproduce:

1) Add the attached datapack to your world.

2) Go in survival mode (recommend to use resistance effect for this and clearing the darkness effect with a repeating command block)

3) Summon a warden

4) Have it attack you with a melee attack. 

Watch as the say command in chat works perfectly fine, because melee attacks register correctly towards the entity_hurt_player trigger. The advancement is revoked after the say command, so the say command will work for every single melee attack.

5) Pillar up a few blocks so the warden can't reach you with a melee attack and is forced to attack you with a sonic boom. 

Watch as the say command in chat does not work at all - because the entity_hurt_player trigger doesn't trigger from sonic boom anymore after 22w17a.

Observed Behavior:

 

The entity_hurt_player advancement trigger does not trigger when the Warden damages players using the Sonic Boom attack.

Expected Behavior:

The entity_hurt_player advancement trigger should trigger when the Warden damages a player using the Sonic Boom attack.

Cannot Reproduce

Snap Doomy

2022-05-04, 01:03 PM

2022-05-13, 01:33 PM

2022-05-13, 01:33 PM

4

0

Unconfirmed

(Unassigned)

22w17a, 22w18a

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