Wardens prioritize player vibrations over mob attacks
Found while testing MC-251047 and MC-251045.
The bug
If a mob attacks the warden, and another mob then creates three vibrations which that warden detects, the warden will stay focused on the mob that attacked it. However, if a player creates those three vibrations, the warden will switch to target the player instead.
How to reproduce
- Create a setup that allows a pillager to shoot a warden and allows another mob to create vibrations
- Have the pillager shoot the warden, and then make another mob cause vibrations
- Now repeat this experiment but create the vibrations yourself
Expected results
As the second mob didn't change the warden's focus, neither should the player.
Actual results
The player does.
2022-04-28, 02:25 PM
2022-05-02, 07:37 AM
2022-05-02, 07:37 AM
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