Potions effects amplifier variable are int, but the packet uses byte
The server saves the potion effect amplifier on an int variable, but the packet sent to the client is byte, with potions with the amplifier over 127 the client will receive the wrong value, altho it isn't shown on the GUI, that is an inconsistency
and an issue when creating modifications
2022-04-10, 12:57 AM
2023-07-19, 07:14 AM
2023-07-19, 07:14 AM
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