The walking animation of frogs doesn't change in relation to their movement speed
The Bug:
When a given entity's movement speed is altered, its walking animation would also be changed to match the speed at which it moves, however, this isn't the case with frogs. As a result of this problem, frogs can appear as if they're "gliding" along the ground when their movement speed is set to a high value.
Steps to Reproduce:
- Summon a frog that moves relatively fast.
/summon minecraft:frog ~ ~ ~ {Attributes:[{Base:4.0d,Name:"generic.movement_speed"}]}
- Wait for it to begin moving and watch its walking animation closely.
- Take note as to whether or not the walking animation of frogs changes in relation to their movement speed.
Observed Behavior:
The walking animation of frogs doesn't change in relation to their movement speed.
Expected Behavior:
The walking animation would match the movement speed of the frog.