Summoned goats are not properly rotated
/summon minecraft:goat -5.17 102.00 33.92
{NoAI:True,Rotation:[270f,0f]}/summon minecraft:goat -5.17 102.00 33.92
{NoAI:True,Rotation:[180f,0f]}/summon minecraft:goat -5.17 102.00 33.92
{NoAI:True,Rotation:[90f,0f]}'
This will result in three goats who are barely rotated from each other, rather than 90º apart.
Also, if you summon a different mob next to the goat at rotation 180, it will be pointed in roughly the opposite direction – the 180.0f rotation is pretty much ignored, really. And the summoned goat is not pointing along an axis, but nearby one.
All in all, rotation on a summoned goat is broken.
2022-01-30, 02:41 AM
2022-01-30, 08:27 AM
2022-01-30, 08:22 AM
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