Huge lag spike renders game unplayable
After exploring a very large section of the map and creating around 77,000 chunks, if I move back to pre-rendered chunks a short distance away the framerate drops down to 0 FPS and will move one frame only every few seconds. Closing the window and reopenning fixes this problem, but it will persist continuously after moving a distance. This is very frustrating when you have distant mines and minecart systems.
2012-11-07, 05:50 AM
2013-02-10, 12:41 AM
2013-01-04, 12:58 AM
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