Terrain shaper factor forces land below y50 to be solid.
Terrain shaper factor forces land below positive y 50 to be solid by ignoring values specified in slider bottom section (excluding offset).
Data packs attached below contains following:
-overworld noise settings using terrain shaper factor at 0.4
-overworld noise settings using terrain shaper factor at 0.0
This issue prevents us from getting world generation reminding of large floating islands kind.
Related to MC-242336
2021-11-20, 05:54 PM
2023-08-22, 09:17 AM
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