Mojira Archive
MC-242025

Glass doesn't render properly behind other layers of glass

I'm trying to create a large scale fog effect by layering blocks of glass with a layer of air in between each layer of glass, but in doing so I have encountered a strange render glitch. (Examples attached below). Some layers of glass appear to not render in properly in a square shape. Upon reloading the world, the glass fully renders back in, but when I go to the other side of the glass wall, or if I move around enough, the glitch will continue to occur. The glitch also occurs in fully vanilla Minecraft and with no resource packs enabled.

Duplicate

Jamie Hope

2021-11-19, 09:31 PM

2023-07-26, 07:17 AM

2023-07-26, 07:16 AM

4

4

Confirmed

Rendering

1.17.1, 1.18.1

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