Sand and gravel within ocean ruins often convert into falling blocks when the world generates, causing performance drops and suspicious blocks to be destroyed
The Bug:
Sand and gravel within ocean ruins often convert into falling blocks when the world generates, resulting in performance drops.
Steps to Reproduce:
- Generate and load into a completely new world.
- Summon a repeating command block that will constantly alter the NBT data of any nearby falling blocks to make them glow and have no gravity by using the command provided below.
/setblock ~ ~ ~ minecraft:repeating_command_block{auto:1b,Command:"execute as @e[type=minecraft:falling_block,nbt=!{NoGravity:1b}] run data merge entity @s {NoGravity:1b,Glowing:1b}"} - Locate an ocean ruin and teleport to its location by using the command provided below.
/locate structure minecraft:ocean_ruin_cold
- Allow the chunks around you to load.
- Look for glowing falling block entities around the ocean ruin.
- and take note as to whether or not sand and gravel within ocean ruins often convert into falling blocks when the world generates, resulting in performance drops.
Observed Behavior:
Loaded structures briefly create falling block entities.
Expected Behavior:
Blocks are placed directly and don't fall.
2021-11-17, 01:51 PM
2024-12-09, 01:46 PM
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