Large gap around Ocean Monuments if spawned in the area where old and new chunks smooth out
After converting a 1.17.1 world to a 21w43a world, if a ocean monument is generated in the area where the old and new world generation smooth out, a large gap is generated around it.
In 1.17.1:
- Set render distance to 12 chunks
- Generate a world using seed 1011466919414022920
- Teleport using /tp -30 100 224
- These coordinates are exactly 14 chunks away from the center of where the ocean monument is going to generate in 21w43a
- Wait until all chunks around the player have been generated
In 21w43a:
- Load the world just generated in 1.17.1 (or download and load 1.17.1 world.zip
) - Teleport using /tp -256 64 224
- A new ocean monument will be generated at the exact area where the old and new world generation merges, leaving behind a large gap in and under the terrain

If we generate a new world in 21w43a using the same seed the ocean monument looks like this:
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2021-10-27, 06:49 PM
2024-09-06, 04:51 AM
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