Out of memory crash: World generation exhausts Java heap space
When creating a world using a redstone mechanism, the game crashed after about 24 hours with an out of memory exception.
Crash report is attached.
To reproduce:
1. Create a new world in creative mode (I used seed 1, gamerules: doWeatherCycle=false, doDaylightCycle=false, commandBlockOutput=false).
2. Unzip the attach file "g18.zip" into the "generated" folder of the save file.
3. Use a structure block to load the redstone mechanism "g18" into the spawn chunks of the Overworld.
4. Start the mechanism and let it run for a while, 24 hours or more. Eventually the game will crash.
2021-10-24, 02:27 AM
2021-12-01, 09:44 PM
2021-11-17, 08:37 AM
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