blocks disappearing when it collisions the falling block with the same type
Put the summary of the bug you're having here
What I expected to happen was...:
When the falling block collides the block that looks like the same as the falling block, there should be just a minimal of texture errors and go through the block, and the block should be there.
What actually happened was...:
When I have collided the falling block with the block that looked the same as the falling block, the block disappeared. And on that position, you can't go through it. The game is thinking that the block is still in that place, but for the players, it is disappeared.
Steps to Reproduce:
1. Summon an armor stand with the tag "armor_stand" which summons falling block everytime with this command: /execute as @e[tag=armor_stand] at @s run summon falling_block ~ ~ ~ {BlockState:
,NoGravity:1b,Silent:1b,Time:599,DropItem:0b,HurtEntities:0b}
2. Teleport the armor stand to the block of your choice for the falling block.
3. The block is gone.
2021-09-20, 06:37 AM
2021-09-21, 05:47 PM
2021-09-21, 05:47 PM
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