Parrot monster spawner does not treat all air types equally
When using a parrot monster spawner using commands, for example:
/setblock ~ ~ ~ minecraft:spawner{Delay:0s,MaxNearbyEntities:5s,MaxSpawnDelay:20s,MinSpawnDelay:10s,RequiredPlayerRange:15s,SpawnCount:5s,SpawnData:
{id:"minecraft:parrot"},SpawnPotentials:[{Entity:
{id:"minecraft:parrot"},Weight:1}],SpawnRange:4s}
it will spawn parrots mid air. However when the air is cave_air, it will not spawn any parrots.
Note: When using the fill command to place cave_air, make sure to place another block, e.g. stone. Replacing air with cave_air seems to fail.
2021-07-16, 07:52 PM
2024-05-26, 09:05 PM
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