Minecraft crashes with message 'Index 335550507 out of bounds for length 8000' / java.lang.ArrayIndexOutOfBoundsException: Index 335550507 out of bounds for length 8000
---- Minecraft Crash Report ---- // I bet Cylons wouldn't have this problem. Time: 07/07/2021, 18:11 Description: Tesselating block model java.lang.ArrayIndexOutOfBoundsException: Index 335550507 out of bounds for length 8000 at epy.a_(SourceFile:101) at eob$b.a(SourceFile:471) at eob.a(SourceFile:130) at eob.b(SourceFile:79) at eob.a(SourceFile:48) at enz.a(SourceFile:63) at epx$c$b.a(SourceFile:524) at epx$c$b.a(SourceFile:447) at epx$c.k(SourceFile:412) at epx.a(SourceFile:189) at eng.a(SourceFile:918) at eng.a(SourceFile:1142) at enb.a(SourceFile:1026) at enb.a(SourceFile:810) at dvp.f(SourceFile:1112) at dvp.e(SourceFile:728) at net.minecraft.client.main.Main.main(SourceFile:217) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Thread: Render thread Stacktrace: at epy.a_(SourceFile:101) at eob$b.a(SourceFile:471) at eob.a(SourceFile:130) at eob.b(SourceFile:79) -- Block model being tesselated -- Details: Block: Block\{minecraft:jungle_log}[axis=y] Block location: World: (-172,70,140), Section: (at 4,6,12 in -11,4,8; chunk contains blocks -176,0,128 to -161,255,143), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511) Using AO: true Stacktrace: at eob.a(SourceFile:48) -- Block being tesselated -- Details: Block: Block\{minecraft:jungle_log}[axis=y] Block location: World: (-172,70,140), Section: (at 4,6,12 in -11,4,8; chunk contains blocks -176,0,128 to -161,255,143), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511) Stacktrace: at enz.a(SourceFile:63) at epx$c$b.a(SourceFile:524) at epx$c$b.a(SourceFile:447) at epx$c.k(SourceFile:412) at epx.a(SourceFile:189) at eng.a(SourceFile:918) at eng.a(SourceFile:1142) at enb.a(SourceFile:1026) -- Affected level -- Details: All players: 1 total; [emm['Wolfy0899'/183, l='ClientLevel', x=-168.70, y=68.00, z=140.64]] Chunk stats: 1225, 900 Level dimension: minecraft:overworld Level spawn location: World: (-144,71,176), Section: (at 0,7,0 in -9,4,11; chunk contains blocks -144,0,176 to -129,255,191), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511) Level time: 125858 game time, 150340 day time Server brand: vanilla Server type: Integrated singleplayer server Stacktrace: at eji.a(SourceFile:370) at dvp.c(SourceFile:2399) at dvp.e(SourceFile:747) at net.minecraft.client.main.Main.main(SourceFile:217) -- Last reload -- Details: Reload number: 1 Reload reason: initial Finished: Yes Packs: Default -- System Details -- Details: Minecraft Version: 1.17.1 Minecraft Version ID: 1.17.1 Operating System: Windows 10 (amd64) version 10.0 Java Version: 16.0.1, Microsoft Java VM Version: OpenJDK 64-Bit Server VM (mixed mode), Microsoft Memory: 515677568 bytes (491 MiB) / 1845493760 bytes (1760 MiB) up to 2147483648 bytes (2048 MiB) CPUs: 12 Processor Vendor: AuthenticAMD Processor Name: AMD Ryzen 5 3600X 6-Core Processor Identifier: AuthenticAMD Family 23 Model 113 Stepping 0 Microarchitecture: Zen 2 Frequency (GHz): 3.79 Number of physical packages: 1 Number of physical CPUs: 6 Number of logical CPUs: 12 Graphics card #0 name: NVIDIA GeForce RTX 2060 Graphics card #0 vendor: NVIDIA (0x10de) Graphics card #0 VRAM (MB): 4095.00 Graphics card #0 deviceId: 0x1e89 Graphics card #0 versionInfo: DriverVersion=30.0.14.7111 Memory slot #0 capacity (MB): 8192.00 Memory slot #0 clockSpeed (GHz): 3.20 Memory slot #0 type: DDR4 Memory slot #1 capacity (MB): 8192.00 Memory slot #1 clockSpeed (GHz): 3.20 Memory slot #1 type: DDR4 Virtual memory max (MB): 23240.59 Virtual memory used (MB): 13062.18 Swap memory total (MB): 6912.00 Swap memory used (MB): 41.59 JVM Flags: 9 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M -Xmx2G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M Launched Version: 1.17.1 Backend library: LWJGL version 3.2.2 build 10 Backend API: NVIDIA GeForce RTX 2060/PCIe/SSE2 GL version 3.2.0 NVIDIA 471.11, NVIDIA Corporation Window size: 1920x1017 GL Caps: Using framebuffer using OpenGL 3.2 GL debug messages: Using VBOs: Yes Is Modded: Probably not. Jar signature remains and both client + server brands are untouched. Type: Integrated Server (map_client.txt) Graphics mode: fancy Resource Packs: vanilla Current Language: English (US) CPU: 12x AMD Ryzen 5 3600X 6-Core Processor Player Count: 1 / 8; [abs['Wolfy0899'/183, l='ServerLevel[hardcore 2]', x=-168.69, y=68.00, z=140.64]] Data Packs: vanilla
2021-07-07, 05:19 PM
2024-10-29, 08:33 AM
2024-10-29, 08:33 AM
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