Player faces away from the camera for a short time after respawning/reloading the world in third-person mode, depending on orientation
When a player respawns, it faces away from the camera for a short time in third-person mode. I assume this is caused by the rotation of the player set on spawnpoint not taking the camera mode into account.
Expected Result
The player wouldn't face away from the camera when respawning, and instead keep looking at it.
2021-07-02, 08:07 PM
2023-09-21, 11:09 PM
2023-09-21, 11:09 PM
2
2
camera, player, respawn, third-person
1.17.1 Release Candidate 1 - 1.20.2 Pre-release 1
1.17.1 Release Candidate 1, 1.17.1 Release Candidate 2, 1.17.1, 21w37a, 21w38a, 21w40a, 21w41a, 21w43a, 21w44a, 1.18 Pre-release 1, 1.18 Pre-release 5, 1.18 Pre-release 7, 1.18 Release Candidate 3, 1.18.1, 22w05a, 22w14a, 22w17a, 1.19 Pre-release 5, 1.19, 22w43a, 1.20 Pre-release 4, 1.20.2 Pre-release 1
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