End Crystal BeamTarget overflows on servers when pointing above Y: ~2000
When setting the BeamTarget of a end crystal to above around Y:2000 on a server, the target overflows and instead points towards around Y:-2000.
I have tested this on singleplayer and multiplayer, and it does not affect singleplayer (other than for the unrelated issue in MC-217030)
Command to replicate:
/summon minecraft:end_crystal ~ ~ ~ {BeamTarget:{X:0,Y:2060,Z:0}}
The NBT data also seems to suggest that it should be pointing towards Y:2060.
/data get entity @e[type=minecraft:end_crystal,limit=1,sort=nearest]
2021-06-12, 07:59 PM
2021-06-29, 10:33 AM
2021-06-29, 10:33 AM
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