Goats and frogs that die from fall damage through performing a long jump will continuously move upon death
The Bug:
Goats and frogs that die from fall damage through performing a long jump will continuously move upon death.
Steps to Reproduce:
- Build the setup shown in the attachment below high above the ground. setup.png

- Spawn a goat on either of the two blocks.
- Alter the goat's NBT data to make it want to jump by using the command provided below.
/execute as @e[type=minecraft:goat,limit=1,sort=nearest] run data modify entity @s Brain.memories."minecraft:long_jump_cooling_down".value set value 1 - Quickly destroy the block that it's about to land on so that it falls to its death.
- Take note as to whether or not goats and frogs that die from fall damage through performing a long jump will continuously move upon death.
Observed Behavior:
Goats and frogs will continuously move upon death.
Expected Behavior:
Goats and frogs would not continuously move upon death.
2021-06-04, 12:56 PM
2024-12-08, 01:08 PM
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