Attribute generic.max_health bug
When i execute a command like :
/attribute @p minecraft:generic.max_health base set 8
Command works but when player take heal or instant damage, there is a visual death bug.
It happen 100% of the time when the following condition are done :
- Player have all of he's base max health (20.0f)
- Run /attribute @p minecraft:generic.max_health base set 8
- Use /effect that change player amount heal points, use a potion that change player amount heal points, will cause the death bug
If the player don't have all of this base max health but something like 15.0f there is a little bug that decreasse health and up it (in 0.5 sec) at the max amount setted but no death bug.
2021-03-11, 01:04 PM
2021-03-12, 09:09 AM
2021-03-12, 09:09 AM
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