Chunk boundaries do not display correctly
As a result of the switch to OpenGL 3.2, the chunk boundary debug option (F3 + G) does not render correctly and frequently flickers.
2021-03-10, 11:11 PM
2021-03-10, 11:58 PM
2021-03-10, 11:58 PM
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1
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As a result of the switch to OpenGL 3.2, the chunk boundary debug option (F3 + G) does not render correctly and frequently flickers.
2021-03-10, 11:11 PM
2021-03-10, 11:58 PM
2021-03-10, 11:58 PM
0
1
-