Sky going dark y level ignores data pack dimension y axis limits (minecraft:overworld effects)
Not sure about the validity since custom dimensions are still currently experimental.
In the provided datapack's added dimension, despite the buildable range being locked between y=-2031 and y=-2016, the (bottom half of the) sky will always turn completely black if the player is below y=-1.62000, despite this obviously being extremely far out of the reasonably acheivable y range.
This could be fixed by making this "blackening" point always be at or around the min_y point in the dimension or halfway up from it, or, even better, made configurable itself.
There also exists a second darkening effect below min_y, which could also be made configurable independent of min_y in the process if independent configurability of the other darkening effect is implemented.
2021-02-13, 11:47 PM
2022-03-23, 08:42 PM
2021-03-22, 08:53 AM
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