lake-generation-breaks-bedrock
Creating a new world with the "Caves" world generation option and setting the biome to "Plains" (might affect other biomes) generates a normal world. Simple. Going to the top of the world gen, however, shows that water lakes generate after the bedrock. This causes the game to make a lake that removes bedrock on the ceiling.
2021-02-11, 05:52 AM
2021-02-13, 11:18 AM
2021-02-13, 11:18 AM
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