Excessive culling from certain angles when in large caves
I noticed this while playing in the new caves, and ran into a tall ravine-like cave. From certain camera angles, the culling algorithm can remove cave walls that are visible, which results in a limited x-ray glitch. Here's a quick video I recorded of it in action.
2021-02-11, 01:39 AM
2021-02-11, 02:11 AM
2021-02-11, 02:11 AM
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