Incorrect frustum culling on ultra-wide display
I have what I believe to be a frustum culling issue when playing Minecraft Java on an ultra-widescreen (32:9) monitor. The issue is that chunks seem to disappear once they are being displayed outside the usual 16:9 screen area.
Tested seed: -2323201294763458300
Near coords -1033 20 -902
Normal FOV:

Quake Pro FOV:

Issue goes away when turning slightly to the right:

Left-side example:

2021-02-06, 02:28 AM
2021-03-22, 02:42 PM
2021-03-22, 02:42 PM
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