The water shader doesn't display when in water under y = 0
In the normal scenario, above y = 0 this is seen:
Below y = 0, water looks different / no shader:
Edit: This issue is wrong, it's not the shader that fails, it's the background of the world that turns from light to dark.
Status:Invalid
Reporter:BBLZ
Created:2021-02-03, 09:13 PM
Updated:2021-02-06, 08:02 PM
Resolved:2021-02-06, 08:02 PM
Votes:0
Watchers:1
Confirmation Status:Unconfirmed
Category:(Unassigned)
Labels:
Affects Versions:21w05a
Fix Versions:-