Mojira Archive
MC-21331

Horse spawners crash with properly configured SpawnData.

*What I expected to happen was...:
Horses should spawn.

*What actually happened was...:
Minecraft crashed.

Minecraft crashes on approaching a horse spawner with the SpawnData or SpawnPotentials NBT tags attached. This spawner did NOT have ActiveEffects NBT tags on it. (And therefore does not duplicate MC-16191) and had a properly configured SpawnData tag containing an auxiliary Id tag. (And therefore does not duplicate MC-16257) (also tested with only the original EntityId tag on the spawner)

Steps to Reproduce:
1. Create a spawner for EntityHorse
2. Add the SpawnData NBT tag.
3. Paste in data from a valid horse entity.
4. Load the chunk containing said spawner.

To the mod that reads this: Please include a list of all bugs you feel this duplicates, as I'm fairly sure this is a unique issue that needs to be addressed within the code.

Duplicate

J Robb

2013-07-03, 09:22 AM

2013-08-14, 08:16 PM

2013-07-03, 09:23 AM

0

2

Unconfirmed

crash

Minecraft 1.6.1

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