Mojira Archive
MC-213266

Customizing huge_red_mushroom feature crashes the game

While generating custom dimensions:

Using a type "decorated" feature, with "heigtmap" decorator and only "minecraft:huge_red_mushroom" feature, generates huge red mushrooms as expected.

BUT

Customizing the huge_red_mushroom values and changing the blocks/radius variables crashes the game while generating the biome the feature is placed.

Attached images show both scenarios.

Awaiting Response

JasonZ617

2021-01-29, 04:45 AM

2021-02-02, 06:56 PM

2021-02-02, 06:56 PM

0

1

Unconfirmed

(Unassigned)

1.16.5

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