Significant FPS drop when being high above the world and looking down
The Bug
When being high above the world and looking downwards, the framerate drops significantly.
I discovered this while testing 1.17's new world height customization option. This does affect 1.16.4 as well though.
In my case, FPS drop from ~70 to ~30.
My guess is that despite the world being out of render distance vertically, the game still tries to render all the chunks below at once.
How To Reproduce
- Be in creative mode and double tab space to start flying
- /tp ~ 512 ~
- Look down
Possibly relevant video settings
- Biome Blend 5x5
- Graphics: Fabulous
- Render Distance: 16 chunks
- Smooth Lighting: Maximum
- Max Framerate: Unlimited
- Use VSync: Off
- Clouds: Off
- Particles: All
- Mipmap Levels: 4
- Entity Shadows: On
- Entity Distance: 100%
Specs
4x Intel(R) Core(TM) i5-4590 CPU @3.30GHz
AMD Radeon (TM) R9 380 Series
16 GB RAM (2GB allocated to Minecraft)
2021-01-08, 10:16 PM
2021-07-09, 11:23 PM
2021-07-09, 11:23 PM
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