Typing seed 0 no longer generates a random seed
The bug
If you put 0 in the seed box where you type the seed, the seed will always be 48 instead of a random seed. It looks like this issue has been introduced with the fix for MC-183786.
How to reproduce
- Create a new world
- Go to the "More World Options" screen
- Type "0" in the seed field
- Create the world
- Run /seed
→
Notice how the seed is 48 and not a random value
Notes
The 0 turning into 48 in codes of customized worlds is MC-184634.