Inconsistency when a sculk sensor activates another sculk sensor
when a sculk sensor activates another sculk sensor by powering a door, both sensors activate at the same tick, but sometimes for no apparent reason some sensors activated by another sensor will activate a tick later & restarting the game might change some sensors from activating at the same tick to activating a tick later, sculk sensors seem to be unstable.
How to reproduce:
- Place 10 redstone dusts in a line
- Place a door in one end & place sculk sensor "B" next to it
- Then place sculk sensor "A" in the other end of the line
- activate sculk sensor A which will activate sensor B by powering the door
sculk sensor B will activate a tick later, place sculk sensor A before B & then they will activate in the same tick
2020-12-17, 11:42 PM
2021-01-12, 04:18 PM
2021-01-12, 04:18 PM
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