Mobs not rendering through tinted glass at a distance
Mobs seem to not be rendering through tinted glass when viewed from a short distance away. I've included some screenshots to show the distance that this affect takes place, and a comparison to the same distance with normal glass.
2020-12-16, 11:27 PM
2020-12-16, 11:42 PM
2020-12-16, 11:42 PM
0
0
-