Whenever a mob with the Silent tag set to true/1b walks, gets hurt or dies, the sculk sensor detects that even if the mob was silent.
Status:Works As Intended
Reporter:DrownedZombie
Created:2020-12-02, 11:39 PM
Updated:2024-09-15, 08:54 PM
Resolved:2020-12-03, 08:09 AM
Votes:2
Watchers:3
Confirmation Status:Confirmed
Category:(Unassigned)
Labels:
Affects Versions:20w49a
Fix Versions:-