Total crash of Minecraft
---- Minecraft Crash Report ---- Time: 7/2/13 11:48 AM Description: Exception in server tick loop java.lang.NullPointerException at ams.<init>(SourceFile:33) at amr.a(SourceFile:372) at amr.a(SourceFile:334) at adm.a(SourceFile:395) at abr.f(SourceFile:307) at aim.a(SourceFile:384) at aim.a(SourceFile:513) at agd.a(SourceFile:392) at aio.a(SourceFile:29) at aii.a(SourceFile:76) at aeo.a(SourceFile:425) at jo.a(SourceFile:168) at adm.a(SourceFile:732) at jo.c(SourceFile:105) at jn.<init>(SourceFile:29) at jm.a(SourceFile:208) at jm.a(SourceFile:240) at hk.a(SourceFile:138) at hk.c(SourceFile:185) at hk.a(SourceFile:82) at bkr.b(SourceFile:73) at net.minecraft.server.MinecraftServer.t(SourceFile:488) at net.minecraft.server.MinecraftServer.s(SourceFile:405) at bko.s(SourceFile:124) at net.minecraft.server.MinecraftServer.run(SourceFile:339) at hf.run(SourceFile:582) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- System Details -- Details: Minecraft Version: 1.6.1 Operating System: Mac OS X (x86_64) version 10.6.8 Java Version: 1.6.0_37, Apple Inc. Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Apple Inc. Memory: 57430192 bytes (54 MB) / 137773056 bytes (131 MB) up to 1069416448 bytes (1019 MB) JVM Flags: 1 total; -Xmx1G AABB Pool Size: 2092 (117152 bytes; 0 MB) allocated, 2092 (117152 bytes; 0 MB) used Suspicious classes: No suspicious classes found. IntCache: cache: 0, tcache: 0, allocated: 1, tallocated: 63 Profiler Position: N/A (disabled) Vec3 Pool Size: 353 (19768 bytes; 0 MB) allocated, 353 (19768 bytes; 0 MB) used Player Count: 1 / 8; [js['mothyl'/222, l='The Beauty', x=-434.39, y=103.77, z=535.32]] Type: Integrated Server (map_client.txt) Is Modded: Probably not. Jar signature remains and both client + server brands are untouched.
What I expected to happen was...:
My game world should open/load.
What actually happened was...:
Minecraft alltogether crashed wihout loading the world. I just saw "downloading terrain".
2013-07-02, 12:55 PM
2013-08-14, 06:12 PM
2013-07-02, 04:40 PM
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