/playsound does not work properly from server console
Issue:
When using the `/playsound` command formatted as `/playsound [sound] master @a` in the server console:
- It will only play the sound at the center of the worldspawn, even if `master` and `@a` are selected.
- If too far away from the world spawn, the server will say "The sound is too far away to be heard."
When using the `/playsound` command on the client with OP, it works as expected and plays the sound globally to all players.
Expected Result:
`/playsound` should work play sounds in the server console, just like it does locally on the client.
Current Workaround:
The current workaround is to do `/execute at @a run playsound [sound] master @a`, though, this shouldn't be necessary.
2020-11-27, 01:31 AM
2021-10-01, 01:25 AM
2021-10-01, 01:25 AM
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