Mojira Archive
MC-206617

Pointed dripstone filling up a cauldron is not affected by the randomTickSpeed gamerule

to reproduce:

  • create the appropriate setup for pointed dripstone to start filling up a cauldron
  • wait until the cauldron is filled(and measure the time it took)
  • empty the cauldron, set the randomTickSpeed gamerule to a ridiculous number and wait
  • (X) the times are similar although the second one should be significantly faster

Duplicate

Bug bug

2020-11-25, 09:26 PM

2020-11-28, 04:16 PM

2020-11-28, 04:16 PM

1

0

Unconfirmed

(Unassigned)

20w48a

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