(Server) Using /locate in customized worlds on a structure that is very far away or doesn't exist freezes the game
The bug
Using /locate on a non-existent or very far away structure freezes the game. The game, however, unfreezes when a structure is found. It's best to reproduce in customized worlds with many biomes scattered in small patches.
How to reproduce
- Download the Forest Biomes worldgen
- Import it to a new MC world
- Open it to LAN
- Use /locate mansion
→
Game freezes